Scriptname _00E_RotateAndFireBeam extends ObjectReference  

int Spins
Sound Property IncreaseSpeed Auto

Event OnActivate(ObjectReference akActionRef)

Debug.Notification("Orb loaded")

RegisterForSingleUpdate(10)
	
	while Spins == 0
	self.TranslateTo(-105.9026, -3809.2825, 156.0181, 360.0, 360.0, 360.0, 1.0, 20.0)
	endwhile

	while Spins == 1
	self.TranslateTo(-105.9026, -3809.2825, 156.0181, 360.0, 360, 360, 1.0, 40.0)
	endwhile

EndEvent

Event OnUpdate()

Spins = Spins + 1
Debug.Notification("Increasing speed.")
IncreaseSpeed.Play(self)

EndEvent