Scriptname _00E_SmokingPipeScript extends ObjectReference

_00E_PeaceweedControlScript Property PeaceweedControl Auto
Actor Property PlayerRef Auto

Event OnEquipped(Actor akActor)
	If akActor == PlayerRef
		; The check of base object is needed because this script somehow gets attached to the quest ref of _00E_FS_NQ07_Rezept (and to various containers)
		Form baseObj = GetBaseObject()
		If baseObj == None || (baseObj as MiscObject) != None
			PeaceweedControl.StartSmoking()
		EndIf
	EndIf
EndEvent