Scriptname _00E_StartSceneTrigger extends ObjectReference  
{This script can be placed on any trigger to start a scene property.
}

bool Property SetStageDesired Auto

int DoOnce

Event OnTriggerEnter(ObjectReference akActionRef)
	if (akActionRef == Game.GetPlayer())
		if ( DoOnce == 0 )
			;Debug.Notification("Scene initiated.")
			QuestStart.Start()
			SceneToStart.Start()

		if SetStageDesired == true
			QuestStart.SetStage(QuestStage)
		endif
					
			DoOnce = 1

		else
			;Debug.Notification("Scene failed to start.")
		endif
	endif

if ScenetoStart.IsPlaying()
	;Debug.Notification("Scene is running.")
endif




EndEvent
Scene Property SceneToStart  Auto  
Quest Property QuestStart Auto
int Property QuestStage Auto