Scriptname _00E_WeAreSorrySC extends ObjectReference

Event OnRead()

	If _00E_AchievementsEnabled.getValueInt() == 1 && !bDone
		Game.UnlockAchievement("END_ARROW_01")
		bDone = true
	EndIf
	
EndEvent

bool bDone = false
GlobalVariable Property _00E_AchievementsEnabled Auto