;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 1
Scriptname SF_MQ05Prologue_SC1_000CE2DA Extends Scene Hidden

;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN CODE
Levelsystem.SetAllowIdleChatter(False)
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

_00E_QuestFunctions Property Levelsystem Auto