;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 31
Scriptname SF_MQ06_SC2_PlayerWakesUpDUP_000D8E9E Extends Scene Hidden

;BEGIN FRAGMENT Fragment_4
Function Fragment_4()
;BEGIN CODE
_00E_QuestFunctions.PlayerAiWalk(true)
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_6
Function Fragment_6()
;BEGIN CODE
GetOwningQuest().SetStage(21)
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_9
Function Fragment_9()
;BEGIN CODE
MQ06.DespawnDunwar()
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

_00E_MQ06_Functions Property MQ06  Auto