Scriptname _00E_NQ11_Laute extends ObjectReference  

Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer)
	If NQ11.GetStage() < 10 && akNewContainer == Game.GetPlayer()
		NQ11.SetStage(7)
	ElseIf NQ11.GetStage() == 10
		NQ11.SetStage(15)
	EndIf
EndEvent

Quest Property NQ11 Auto