Scriptname _00E_MQ11c_EntryFailsaveBoxSC extends ObjectReference  

Event OnTriggerEnter(ObjectReference akActionRef)

	Actor akActor = akActionRef as Actor

	if akActor != PlayerREF && (akActor.GetCombatTarget() == PlayerREF)
		akActor.Kill(PlayerREF)
	EndIf
	
EndEvent

Actor Property PlayerREF Auto