Scriptname _00E_NQ34_FailsaveSC extends ObjectReference 

Event OnTriggerEnter(ObjectReference akActionRef)

	if akActionRef == PlayerREF

		NQ34_PlayerInQuestVolume.SetValueInt(1)
		
		if NQ34.IsRunning() && NQ34.GetStage() == 20
		
			NQ34.Stop()
			
		EndIf

	EndIf

EndEvent

Event OnTriggerLeave(ObjectReference akActionRef)

	if akActionRef == PlayerREF

		NQ34_PlayerInQuestVolume.SetValueInt(0)
		
		if NQ34.IsRunning() && NQ34.GetStage() < 15 && !bDone
		
			bDone = True
			
			If NQ34_SC01_ExamineCorpse.IsPlaying()
				NQ34_SC01_ExamineCorpse.Stop()
			EndIf
		
			NQ34.SetStage(15)
			
		EndIf

	EndIf
	
EndEvent

bool bDone

Actor Property PlayerREF Auto
Quest Property NQ34 Auto

Scene Property NQ34_SC01_ExamineCorpse Auto

GlobalVariable Property NQ34_PlayerInQuestVolume Auto