Scriptname _00E_PlayerSetUpScript extends ObjectReference {Initializes all the necessary Quests, maintains the player, contains various OnPlayerLoadGame() failsafes} ;===================================================================================== ; EVENTS ;===================================================================================== Event OnInit() ; needs the IsInMenuMode() check to prevent stuck messages when FS is not loaded While Utility.IsInMenuMode() Utility.WaitMenuMode(0.1) EndWhile CheckIfForgottenStoriesIsLoaded() If self == (PlayerREF as ObjectReference) If fPatchVersion == 0.00 fPatchVersion = 1.64 EndIf GoToState("RealPlayer") PlayerREF.SetActorValue("speedMult", 95) PlayerREF.SetActorValue("Healrate", 0) SetAmountAutosaves() EnableDisableKillmove() AddPerks() DisableRegularWaiting() StartQuests(QuestsToStart) EndIf EndEvent Event OnPlayerLoadGame() If self == (PlayerREF as ObjectReference) ; A check just in case. Most likely this condition is always True CheckIfForgottenStoriesIsLoaded() Maintenance() If GetState() != "RealPlayer" ; Post-1.2.5.0 version update GoToState("RealPlayer") EndIf EndIf EndEvent State RealPlayer ;/ Event OnBeginState() Debug.Trace(self + ": OnBeginState RealPlayer") EndEvent /; EndState ;===================================================================================== ; FUNCTIONS ;===================================================================================== Function CheckIfForgottenStoriesIsLoaded() ; function that quits back to the main menu when the Enderal - Forgotten Stories.esm is not not being added to the plugins.txt ; and hence not being loaded in-game. Unknown reason, probably write protection issues If Game.GetModByName("Enderal - Forgotten Stories.esm") == 255 bFSWasNotLoadedBefore = true _00E_Game_ForgottenStoriesNotLoaded.Show() Game.QuitToMainMenu() Else If bFSWasNotLoadedBefore == true AddPerks() If FSQuestsToStartFailsafePatch1560 == None FSQuestsToStartFailsafePatch1560 = Game.GetFormFromFile(0x0102F4B0, "Enderal - Forgotten Stories.esm") as FormList EndIf StartQuests(FSQuestsToStartFailsafePatch1560) bFSWasNotLoadedBefore = false EndIf EndIf EndFunction ;===================================================================================== ; 1.5.6.0 ;===================================================================================== Function ResetFSNQR05Temple() ; resets the cells which is needed due to the fixes on enemies and ambushes in patch 1.5.6.0 Quest FS_NQR05 = Game.GetFormFromFile(0x000438D2,"Skyrim.esm") as Quest Cell FS_NQR05_Temple_02_New = Game.GetFormFromFile(0x00045101,"Skyrim.esm") as Cell If FS_NQR05.GetStage() < 165 FS_NQR05_Temple_02_New.Reset() EndIf EndFunction ;===================================================================================== ; 1.5.7.0 ;===================================================================================== Function CleanMQ12bGhostFlags() ; cleans old ghost flags on certain NPCs after the siege when patch 1.5.7.0 is applied ; only needed once, since it won't happen anymore for everyone with a save before the siege _00E_MQ12b_Functions MQ12bFunctions = Game.GetFormFromFile(0x0002EBAD,"Skyrim.esm") as _00E_MQ12b_Functions MQ12bFunctions.RemoveGhostFlag() EndFunction ;===================================================================================== ; 1.5.8.0 ;===================================================================================== Function ResetAuroraOnLoad() ; resets Aurora if she was stuck during the ritual scene due to the gamehour change while she was in the smoking animation _00E_FS_NQ07_Functions FS_NQ07Functions = Game.GetFormFromFile(0x0101CA09,"Enderal - Forgotten Stories.esm") as _00E_FS_NQ07_Functions FS_NQ07Functions.ResetAurora() EndFunction Function DisableMQ12bPanicTriggerbox() ; disables MQ12b_SC3_PanicTriggerboxREF when patch 1.5.8.0 is applied _00E_MQ12b_Functions MQ12bFunctions = Game.GetFormFromFile(0x0002EBAD,"Skyrim.esm") as _00E_MQ12b_Functions If MQ12bFunctions.IsCompleted() MQ12bFunctions.DisablePanicTriggerbox() EndIf EndFunction Function ReAddDarkKeeperAffinity() ; Dark Keeper Affinity Update Spell _00E_Affinity_AbDarkKeeper = Game.GetFormFromFile(0x00143340,"Skyrim.esm") as Spell If PlayerREF.HasSpell(_00E_Affinity_AbDarkKeeper) PlayerREF.RemoveSpell(_00E_Affinity_AbDarkKeeper) Utility.Wait(1) PlayerREF.AddSpell(_00E_Affinity_AbDarkKeeper, false) EndIf EndFunction Function ReAddFuryDrivenPerk() ; Fury Driven ability update Spell abFuryDriven = Game.GetFormFromFile(0x000855CE, "Skyrim.esm") as Spell If PlayerREF.HasSpell(abFuryDriven) PlayerREF.RemoveSpell(abFuryDriven) Utility.Wait(1) PlayerREF.AddSpell(abFuryDriven, False) EndIf EndFunction Function UpdateLivingTempleTrigger() ; Living Temple's ambush trigger update ObjectReference triggerRef = Game.GetFormFromFile(0x000C6766, "Skyrim.esm") as ObjectReference (triggerRef as defaultActivateSelf).playerAndAlliesOnly = True EndFunction Function UpdateMQ11a() ; MQ11a update ObjectReference portcullisRef = Game.GetFormFromFile(0x000E1D1F, "Skyrim.esm") as ObjectReference Quest MQ11a = Game.GetFormFromFile(0x0002EBA9, "Skyrim.esm") as Quest If (MQ11a.GetStage() <= 125) && (portcullisRef.Is3DLoaded() == False) (portcullisRef as _00E_DUNGate01Script).isOpen = False EndIf If MQ11a.IsRunning() && (MQ11a.IsCompleted() == False) (MQ11a as _00E_MQ11a_Functions).UpdateCaliaAliasScriptState() EndIf ObjectReference NQ34_EnableMarkerREF = Game.GetFormFromFile(0x000480E8, "Skyrim.esm") as ObjectReference If MQ11a.GetStage() >= 45 NQ34_EnableMarkerREF.Enable() EndIf Actor NQ34_WildMageREF = Game.GetFormFromFile(0x00141F00, "Skyrim.esm") as Actor Quest NQ34 = Game.GetFormFromFile(0x00020A12, "Skyrim.esm") as Quest If NQ34.GetStage() == 15 || NQ34.GetStage() == 20 NQ34_WildMageREF.Enable() EndIf If NQ34_WildMageREF.IsDead() && NQ34.GetStage() == 15 NQ34.SetStage(20) EndIf EndFunction Function AddPerks() ; adds the new Balancing perks for alchemy potions to the player, this is needed because of the changes with the Lycantroph PlayerREF.AddPerk(_00E_FS_Alchemy_BalancingPerk) PlayerREF.AddPerk(_00E_FS_Alchemy_BalancingPerk_RestorePotions) EndFunction Function DisableRegularWaiting() {Disables regular waiting by adding the no-wait ability} PlayerREF.AddSpell(_00E_AbBlockWaiting, False) EndFunction Function StartQuests(Formlist QuestList) ; starts all quests that are in the formlist Int iIndex = QuestList.GetSize() While iIndex iIndex -= 1 Quest kQuest = QuestList.GetAt(iIndex) as Quest kQuest.Start() endwhile EndFunction ;===================================================================================== ; 1.6.0.0 ;===================================================================================== Function UpdatePhasmalistContainer() ObjectReference Phasmalist_ApparationInventory_Bandit_Tier4 = Game.GetFormFromFile(0x0101E99B, "Enderal - Forgotten Stories.esm") as ObjectReference ObjectReference Phasmalist_ApparationInventory_Archer_Tier5 = Game.GetFormFromFile(0x0101E9CA, "Enderal - Forgotten Stories.esm") as ObjectReference Armor _00E_Phasmalist_Trinket_Bandit_Tier4 = Game.GetFormFromFile(0x0101E9A6, "Enderal - Forgotten Stories.esm") as Armor Armor _00E_Phasmalist_Trinket_Archer_Tier5 = Game.GetFormFromFile(0x0101E9D4, "Enderal - Forgotten Stories.esm") as Armor _00E_Phasmalist_ApparationSC _36E_Phasmalist_Apparation_Hybrid_Tier4 = Game.GetFormFromFile(0x01025309, "Enderal - Forgotten Stories.esm") as _00E_Phasmalist_ApparationSC _36E_Phasmalist_Apparation_Hybrid_Tier4.inventoryContainer = Phasmalist_ApparationInventory_Bandit_Tier4 If (PlayerREF.GetItemCount(_00E_Phasmalist_Trinket_Bandit_Tier4) > 0 && PlayerREF.GetItemCount(_00E_Phasmalist_Trinket_Archer_Tier5) == 0) Phasmalist_ApparationInventory_Archer_Tier5.RemoveAllItems(Phasmalist_ApparationInventory_Bandit_Tier4, false, true) EndIf EndFunction Function UpdatePassengerBookAtShipwreck() _00E_FS_NQ02_Functions FS_NQ02_Functions = (Game.GetFormFromFile(0x000438AC, "Skyrim.esm") as Quest) as _00E_FS_NQ02_Functions FS_NQ02_Functions.UpdatePassengerBook() EndFunction Function ResetMQ02Riddle() GlobalVariable _00E_MQ02Riddle = Game.GetFormFromFile(0x00074B07, "Skyrim.esm") as GlobalVariable If _00E_MQ02Riddle.GetValueInt() > 0 _00E_MQ02_Functions MQ02Functions = Game.GetFormFromFile(0x0002EBA1, "Skyrim.esm") as _00E_MQ02_Functions MQ02Functions.ResetRiddle() EndIf EndFunction ;===================================================================================== ; 1.6.1.0 ;===================================================================================== Function UpdateMQ02() _00E_MQ02_Functions MQ02Functions = Game.GetFormFromFile(0x0002EBA1, "Skyrim.esm") as _00E_MQ02_Functions Int mq02stage = MQ02Functions.GetStage() If mq02stage >= 138 && mq02stage < 170 MQ02Functions.MQ02_TripToArkEnableMarker.EnableNoWait() EndIf EndFunction ;===================================================================================== ; 1.6.2.0 ;===================================================================================== Function UpdateItemHandler() Cell ClassMenue = Game.GetFormFromFile(0x000A7FBC, "Skyrim.esm") as Cell If PlayerREF.GetParentCell() == ClassMenue Quest ClassMenuItemHandler = Game.GetFormFromFile(0x00048442, "Skyrim.esm") as Quest ReferenceAlias Player = ClassMenuItemHandler.GetAliasByName("Player") as ReferenceAlias Player.ForceRefTo(PlayerREF) EndIf EndFunction ;===================================================================================== ; ALL UPDATES ;===================================================================================== Function EnableDisableKillmove() ; it seems like that this ini setting does not do stuff by itself (or it is bugged) ; therefore we need to read it from the file and change the global with which the killmoves are conditioned If (Utility.GetINIBool("bVATSDisable:VATS") == 1) KillMove.SetValueInt(0) ElseIf (Utility.GetINIBool("bVATSDisable:VATS") == 0) KillMove.SetValueInt(1) EndIf EndFunction Function SetAmountAutosaves() ; increases amount of autosaves created from 3 to 5 without editing the ini files ; new default ini files already have set the int to 5 If Utility.GetINIInt("iAutoSaveCount:SaveGame") == 3 Utility.SetINIInt("iAutoSaveCount:SaveGame", 5) EndIf EndFunction Function SetAutoSaveInterval() ; updates the autosave interval _00E_AutoSaveSystem_Functions AutoSaveSystem_Functions = Game.GetFormFromFile(0x00048141, "Skyrim.esm") as _00E_AutoSaveSystem_Functions AutoSaveSystem_Functions.UpdateAutoSaveInterval() EndFunction Function FailsafeMQ05PrologueAliases() ; failsafe for issue 1536, fills empty aliases If MQ05PrologueFunctions == None MQ05PrologueFunctions = Game.GetFormFromFile(0x00033A5B, "Skyrim.esm") as _00E_MQ05Prologue_Functions EndIf MQ05PrologueFunctions.FillEmptyAliasesFailsafe() EndFunction Function RefreshMountNamesOnLoad() _00E_NQ06_Functions NQ06Functions = Game.GetFormFromFile(0x000725BA,"Skyrim.esm") as _00E_NQ06_Functions NQ06Functions.RefreshNamesOnSaveLoad() EndFunction Function FixMoreAffinitiesMod() {Fixes "More Affinites" mod missing properties in the Levelsystem scripts} _00E_QuestFunctions QuestFunctionsScript = (Game.GetFormFromFile(0x00010AA2, "Skyrim.esm") as Quest) as _00E_QuestFunctions If QuestFunctionsScript._00E_RemoveAllItems_TrashContainer == NONE Debug.Messagebox("Found broken scripts caused by mod >>More Affinities<<. Press OK to fix scripts.") _00E_ConfigMenu ConfigMenuScript = (Game.GetFormFromFile(0x00010AA2, "Skyrim.esm") as Quest) as _00E_ConfigMenu ConfigMenuScript.controlQuest = (Game.GetFormFromFile(0x0101EC71, "Enderal - Forgotten Stories.esm") as Quest) as _FS_Phasmalist_ControlQuest ConfigMenuScript._00E_ConfigMenu_DisableCraftingTutorials = Game.GetFormFromFile(0x00046D8E, "Skyrim.esm") as Message ConfigMenuScript._00E_ConfigMenu_DisableMenuTutorials = Game.GetFormFromFile(0x00046D8A, "Skyrim.esm") as Message ConfigMenuScript._00E_ConfigMenu_DisableOtherTutorials = Game.GetFormFromFile(0x00046D8F, "Skyrim.esm") as Message ConfigMenuScript._00E_ConfigMenu_DisableQuestTutorials = Game.GetFormFromFile(0x00046D8C, "Skyrim.esm") as Message ConfigMenuScript._00E_ConfigMenu_DisableReadAloudBooks = Game.GetFormFromFile(0x0102E982, "Enderal - Forgotten Stories.esm") as Message ConfigMenuScript._00E_ConfigMenu_DisableSkillTutorials = Game.GetFormFromFile(0x00046D8D, "Skyrim.esm") as Message ConfigMenuScript._00E_ConfigMenu_GameplayOptions = Game.GetFormFromFile(0x0102F1BC, "Enderal - Forgotten Stories.esm") as Message ConfigMenuScript._00E_ConfigMenu_Meditate = Game.GetFormFromFile(0x00046D98, "Skyrim.esm") as Message ConfigMenuScript._00E_ConfigMenu_OtherOptions = Game.GetFormFromFile(0x00046D89, "Skyrim.esm") as Message ConfigMenuScript._00E_ConfigMenu_VideoSkip = Game.GetFormFromFile(0x0102E983, "Enderal - Forgotten Stories.esm") as Message ConfigMenuScript._00E_DisableCraftingTutorials = Game.GetFormFromFile(0x00046D90, "Skyrim.esm") as GlobalVariable ConfigMenuScript._00E_DisableMenuTutorials = Game.GetFormFromFile(0x00046D8B, "Skyrim.esm") as GlobalVariable ConfigMenuScript._00E_DisableOtherTutorials = Game.GetFormFromFile(0x00046D93, "Skyrim.esm") as GlobalVariable ConfigMenuScript._00E_DisableQuestTutorials = Game.GetFormFromFile(0x00046D92, "Skyrim.esm") as GlobalVariable ConfigMenuScript._00E_DisableReadAloudBooks = Game.GetFormFromFile(0x0102E984, "Enderal - Forgotten Stories.esm") as GlobalVariable ConfigMenuScript._00E_DisableSkillTutorials = Game.GetFormFromFile(0x00046D91, "Skyrim.esm") as GlobalVariable ConfigMenuScript._00E_FS_ConfigMenu_Mount_Teleport = Game.GetFormFromFile(0x0102F1B9, "Enderal - Forgotten Stories.esm") as Message ConfigMenuScript._00E_FS_ConfigMenu_Phasmalist_Teleport = Game.GetFormFromFile(0x0101F2B6, "Enderal - Forgotten Stories.esm") as Message ConfigMenuScript._00E_FS_IsForgottenStoriesActivated = Game.GetFormFromFile(0x0004320E, "Skyrim.esm") as GlobalVariable ConfigMenuScript._00E_HorseFlute_New = ((Game.GetFormFromFile(0x000725BA, "Skyrim.esm") as Quest).GetAliasByName("HorseFlute")) as _00E_Horseflute_SC ConfigMenuScript._00E_VideoSkip = Game.GetFormFromFile(0x0102E985, "Enderal - Forgotten Stories.esm") as GlobalVariable QuestFunctionsScript.BastionPerks = Game.GetFormFromFile(0x0006686B, "Skyrim.esm") as Formlist QuestFunctionsScript.DerwishPerks = Game.GetFormFromFile(0x0006686D, "Skyrim.esm") as Formlist QuestFunctionsScript.ElementalismPerks = Game.GetFormFromFile(0x00066875, "Skyrim.esm") as Formlist QuestFunctionsScript.EspionagePerks = Game.GetFormFromFile(0x00066889, "Skyrim.esm") as Formlist QuestFunctionsScript.GameHour = Game.GetFormFromFile(0x00000038, "Skyrim.esm") as GlobalVariable QuestFunctionsScript.Gold001 = Game.GetFormFromFile(0x0000000f, "Skyrim.esm") as MiscObject QuestFunctionsScript.LifeAndDeathPerks = Game.GetFormFromFile(0x00066873, "Skyrim.esm") as Formlist QuestFunctionsScript.MAGIllusionCharm = Game.GetFormFromFile(0x00075805, "Skyrim.esm") as Sound QuestFunctionsScript.ManipulationPerks = Game.GetFormFromFile(0x0006686A, "Skyrim.esm") as Formlist QuestFunctionsScript.PlayerSkillMenu = ((Game.GetFormFromFile(0x00010AA2, "Skyrim.esm") as Quest).GetAliasByName("Player") as Alias) as _00E_Game_SkillmenuSC QuestFunctionsScript.RagePerks = Game.GetFormFromFile(0x00066887, "Skyrim.esm") as Formlist QuestFunctionsScript.SympathyEsme = Game.GetFormFromFile(0x0102A498, "Enderal - Forgotten Stories.esm") as GlobalVariable QuestFunctionsScript.TrickeryPerks = Game.GetFormFromFile(0x0006687F, "Skyrim.esm") as Formlist QuestFunctionsScript.VagabondPerks = Game.GetFormFromFile(0x00066877, "Skyrim.esm") as Formlist QuestFunctionsScript._00E_AchievementsEnabled = Game.GetFormFromFile(0x00046F83, "Skyrim.esm") as GlobalVariable QuestFunctionsScript._00E_AllAmmos = Game.GetFormFromFile(0x000456C0, "Skyrim.esm") as Formlist QuestFunctionsScript._00E_ArmorSetScript_sSetBonusRemoved = Game.GetFormFromFile(0x00036F96, "Skyrim.esm") as Message QuestFunctionsScript._00E_DisableQuestTutorials = Game.GetFormFromFile(0x00046D92, "Skyrim.esm") as GlobalVariable QuestFunctionsScript._00E_DisableSkillTutorials = Game.GetFormFromFile(0x00046D91, "Skyrim.esm") as GlobalVariable QuestFunctionsScript._00E_FS_A3_AlreadyKnowThisLevel = Game.GetFormFromFile(0x0102F533, "Enderal - Forgotten Stories.esm") as Message QuestFunctionsScript._00E_FS_A3_NeedToLearnOtherLevels = Game.GetFormFromFile(0x0101EC7D, "Enderal - Forgotten Stories.esm") as Message QuestFunctionsScript._00E_FS_A3_sIn = Game.GetFormFromFile(0x00043BE0, "Skyrim.esm") as Message QuestFunctionsScript._00E_FS_A3_sMageClassName = Game.GetFormFromFile(0x00043BE4, "Skyrim.esm") as Message QuestFunctionsScript._00E_FS_A3_sRogueClassName = Game.GetFormFromFile(0x00043BE3, "Skyrim.esm") as Message QuestFunctionsScript._00E_FS_A3_sToUnlockThisClass = Game.GetFormFromFile(0x00043BE1, "Skyrim.esm") as Message QuestFunctionsScript._00E_FS_A3_sWarriorClassName = Game.GetFormFromFile(0x00043BE2, "Skyrim.esm") as Message QuestFunctionsScript._00E_FS_A3_sYouNeedSkillpoints = Game.GetFormFromFile(0x00043BDF, "Skyrim.esm") as Message QuestFunctionsScript._00E_FS_NQ02_Esme = Game.GetFormFromFile(0x0101F0D0, "Enderal - Forgotten Stories.esm") as ActorBase QuestFunctionsScript._00E_FS_NQR05_SlowMotionSP = Game.GetFormFromFile(0x0102E2BD, "Enderal - Forgotten Stories.esm") as Spell QuestFunctionsScript._00E_FS_NQR05_SlowMotion_IntroM = Game.GetFormFromFile(0x0102E2BF, "Enderal - Forgotten Stories.esm") as Sound QuestFunctionsScript._00E_FS_NQR05_SlowMotion_OutroM = Game.GetFormFromFile(0x0102E2C1, "Enderal - Forgotten Stories.esm") as Sound QuestFunctionsScript._00E_Levelsystem_sAbilityStanceQyrai = Game.GetFormFromFile(0x00046D9B, "Skyrim.esm") as Message QuestFunctionsScript._00E_Levelsystem_sAbilityStanceSkaragg = Game.GetFormFromFile(0x00046D9C, "Skyrim.esm") as Message QuestFunctionsScript._00E_PleaseRemoveMoney = Game.GetFormFromFile(0x000480DA, "Skyrim.esm") as Message QuestFunctionsScript._00E_RemoveAllItems_TrashContainer = Game.GetFormFromFile(0x000469E7, "Skyrim.esm") as ObjectReference QuestFunctionsScript._00E_SkillbookWarning = Game.GetFormFromFile(0x00031ACF, "Skyrim.esm") as Message _00E_Game_SkillmenuSC SkillMenuScript = ((Game.GetFormFromFile(0x00010AA2, "Skyrim.esm") as Quest).GetAliasByName("Player") as Alias) as _00E_Game_SkillmenuSC SkillMenuScript._00E_FS_Game_Affinity_Spectralist = Game.GetFormFromFile(0x01029A35, "Skyrim.esm") as Message _00E_PlayerHousing_CellNameSC CellNameScript = ((Game.GetFormFromFile(0x00010AA2, "Skyrim.esm") as Quest).GetAliasByName("Player") as Alias) as _00E_PlayerHousing_CellNameSC CellNameScript.FS_NQR03 = Game.GetFormFromFile(0x0014CEA2, "Skyrim.esm") as Quest CellNameScript.FS_NQR03_RhalataTemple = Game.GetFormFromFile(0x0010D1C2, "Skyrim.esm") as Cell CellNameScript._00E_sPlayerHouseMarketQuarterName = Game.GetFormFromFile(0x00047CA5, "Skyrim.esm") as Message CellNameScript._00E_sPlayerHouseNobleQuarterName = Game.GetFormFromFile(0x00047CA6, "Skyrim.esm") as Message CellNameScript._00E_sRhalataTempleName = Game.GetFormFromFile(0x00047C29, "Skyrim.esm") as Message _00E_WeatherControlScriptSC WeatherControlScript = ((Game.GetFormFromFile(0x00010AA2, "Skyrim.esm") as Quest).GetAliasByName("Player") as Alias) as _00E_WeatherControlScriptSC WeatherControlScript.CapitalCityCastleWorld = Game.GetFormFromFile(0x00070729, "Skyrim.esm") as WorldSpace WeatherControlScript.CapitalCityLocation = Game.GetFormFromFile(0x000A1A12, "Skyrim.esm") as Location WeatherControlScript.MQ09 = Game.GetFormFromFile(0x0007FA91, "Skyrim.esm") as Quest WeatherControlScript.MQ12b = Game.GetFormFromFile(0x0002EBAD, "Skyrim.esm") as Quest WeatherControlScript.MQ17 = Game.GetFormFromFile(0x0007FA93, "Skyrim.esm") as Quest WeatherControlScript.SkyrimOvercastRain = Game.GetFormFromFile(0x000C821F, "Skyrim.esm") as Weather WeatherControlScript.Vyn = Game.GetFormFromFile(0x00001D3C, "Skyrim.esm") as WorldSpace WeatherControlScript._00E_EnderalOvercast = Game.GetFormFromFile(0x00072785, "Skyrim.esm") as Weather WeatherControlScript._00E_MQ11c_SilberhainDeadWeather = Game.GetFormFromFile(0x00096807, "Skyrim.esm") as GlobalVariable WeatherControlScript._00E_SuntempleLocations = Game.GetFormFromFile(0x0003BB5B, "Skyrim.esm") as FormList Utility.Wait(1) Debug.Messagebox("Scripts fixed. Make sure to save the game. Restart the client and reload the save that you just created.\n If you have set items equipped, unequip them all and re-equip them for potential set bonuses to apply.") EndIf EndFunction ;===================================================================================== ; MAINTENANCE ;===================================================================================== Function Maintenance() If fPatchVersion <= 1.25 && !bdoOnce int iButton01 = _00E_Game_OldSaves_01.Show() If iButton01 == 0 Game.QuitToMainMenu() ElseIf iButton01 == 1 int iButton02 = _00E_Game_OldSaves_02.Show() If iButton02 == 0 Game.QuitToMainMenu() ElseIf iButton02 == 1 bdoOnce = true EndIf EndIf ElseIf fPatchVersion >= 1.5 ; only do this once when update 1.5.6.0 is applied If fPatchVersion < 1.56 ResetFSNQR05Temple() EndIf ; only do this once when update 1.5.7.0 is applied If fPatchVersion < 1.57 CleanMQ12bGhostFlags() EndIf ; only do this once when update 1.5.8.0 is applied If fPatchVersion < 1.58 ResetAuroraOnLoad() DisableMQ12bPanicTriggerbox() ReAddDarkKeeperAffinity() ReAddFuryDrivenPerk() UpdateLivingTempleTrigger() UpdateMQ11a() EndIf ; only do this once when update 1.6.0.0 is applied If fPatchVersion < 1.60 UpdatePhasmalistContainer() UpdatePassengerBookAtShipwreck() ResetMQ02Riddle() EndIf ; only do this once when update 1.6.1.0 is applied If fPatchVersion < 1.61 UpdateMQ02() EndIf ; only do this once when update 1.6.2.0 is applied If fPatchVersion < 1.62 UpdateItemHandler() EndIf fPatchVersion = 1.64 EndIf ; changes to the actor value healrate will not persist in consecutive saves ; every time a save gets loaded the healrate needs to be set to 0, otherwise it will go back again to default at 0.7 ; this is called before active magic effects of potions or spells are applied to the player which could also alter the value PlayerREF.SetActorValue("Healrate", 0) EnableDisableKillmove() SetAmountAutosaves() SetAutoSaveInterval() FailsafeMQ05PrologueAliases() RefreshMountNamesOnLoad() ; fixes properties that were accidentally set to NONE by the "More Affinities" mod If Game.GetModByName("Enderal_FS_More_Affinities.esp") != 255 FixMoreAffinitiesMod() EndIf EndFunction ;===================================================================================== ; PROPERTIES ;===================================================================================== float fPatchVersion bool bdoOnce = false bool bFSWasNotLoadedBefore = false _00E_MQ05Prologue_Functions Property MQ05PrologueFunctions Auto Perk Property _00E_FS_Alchemy_BalancingPerk Auto Perk Property _00E_FS_Alchemy_BalancingPerk_RestorePotions Auto Spell Property _00E_AbBlockWaiting Auto Actor Property PlayerREF Auto FormList Property QuestsToStart Auto FormList Property FSQuestsToStartFailsafePatch1560 Auto Message Property _00E_Game_OldSaves_01 Auto Message Property _00E_Game_OldSaves_02 Auto Message Property _00E_Game_ForgottenStoriesNotLoaded Auto GlobalVariable Property KillMove Auto