Scriptname _00E_FS_ItemCantDropScript extends ObjectReference

Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer)
	PlayerREF = Game.GetPlayer()
	If akOldContainer == PlayerREF
		If akNewContainer == None
			PlayerREF.Additem(self)
		Else
			PlayerREF.Additem(self)
			akNewContainer.RemoveItem(self)
		EndIf
	Endif
EndEvent

Actor PlayerREF