Scriptname _00E_FS_PsionicPushPushSC extends ActiveMagicEffect

;=====================================================================================
;              							EVENTS                  					 
;=====================================================================================

Event OnEffectStart(actor Target, actor Caster)

	Caster.PushActorAway(Target, (Caster.GetActorValue("Illusion")/15))
	Target.SetFactionRank(_00E_FS_PsionicPushFaction, 0)

EndEvent

Event OnEffectFinish(actor Target, actor Caster)
	If Target.IsInFaction(_00E_FS_PsionicPushFaction)
		Target.RemoveFromFaction(_00E_FS_PsionicPushFaction)
	EndIf
EndEvent

;=====================================================================================
;              							PROPERTIES                  					 
;=====================================================================================

Faction Property _00E_FS_PsionicPushFaction Auto