ScriptName SF_MQ13c_SC07_TurretAttack_01013427 Extends Scene hidden ;-- Variables --------------------------------------- ;-- Properties -------------------------------------- _00e_mq13c_functions Property MQ13c Auto ;-- Functions --------------------------------------- ; Skipped compiler generated GetState ; Skipped compiler generated GotoState Function Fragment_0() MQ13c.ActivateTurret02() EndFunction Function Fragment_22() MQ13c.GoToFiringState() EndFunction Function Fragment_12() Game.DisablePlayerControls(True, True, False, False, False, True, True, False, 0) EndFunction Function Fragment_4() MQ13c.OpenSecretPassage() EndFunction Function Fragment_10() _00E_Debug.PrintMessage("Phase 4 started.") EndFunction Function Fragment_13() MQ13c.CloseShutter() Game.EnablePlayerControls(True, True, True, True, True, True, True, True, 0) EndFunction Function Fragment_11() _00E_Debug.PrintMessage("Phase 5 started.") EndFunction Function Fragment_1() MQ13c.FireBolt01() EndFunction Function Fragment_9() MQ13c.SetObjective() EndFunction