Scriptname _00E_AddQuestShaderDisabled extends ObjectReference    
EffectShader Property _00E_Questshader Auto
Bool Count = False

Event OnLoad()
	if Count == False
		_00E_Questshader.Play(Self)
		Count = True
	endif
endevent

Event OnActivate(ObjectReference akActionRef)
	_00E_Questshader.Stop(Self)
EndEvent