Scriptname _00E_FS_VoicedLetterScript extends ObjectReference

Event OnRead()

	If VoicedLetterMusicType && _00E_DisableReadAloudBooks.GetValueInt() == 0

		VoicedLetterMusicType.Add()
		
		while UI.IsMenuOpen("Book Menu")
			Utility.WaitMenuMode(0.5)
		endwhile
		
		VoicedLetterMusicType.Remove()
	
	EndIf
	
EndEvent

GlobalVariable Property _00E_DisableReadAloudBooks Auto
MusicType Property VoicedLetterMusicType Auto