ScriptName _00E_GoldfurtBacktrackScript Extends ObjectReference

;written by Julian "Sagantor"

Actor Property playerRef Auto
{Let it autofill in the CK}

ObjectReference Property wall1 Auto
ObjectReference Property wall2 Auto
Sound Property movingWallsSound Auto

Bool doOnce

Event OnTrigger( ObjectReference ref )

	if( ref == playerRef && doOnce == false )
			wall1.TranslateTo( 2896.0000, 2528.0000, 428.7167, -90.0000, -36.5406, 90.0000, 80.0 )
			wall2.TranslateTo( 2896.0000, 2528.0000, 428.7167, 90.0000, 36.5406, 270.0000, 80.0 )
			movingWallsSound.Play( Self )
			doOnce = true
	EndIf
EndEvent