;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 9
Scriptname SF_MQ12a_SC2_Insert2ndStone_0011B08B Extends Scene Hidden

;BEGIN FRAGMENT Fragment_4
Function Fragment_4()
;BEGIN CODE
AllowIdleChatter.SetValue(0)
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_7
Function Fragment_7()
;BEGIN CODE
MQ12a.InsertFirstStone02FX()
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_3
Function Fragment_3()
;BEGIN CODE
AllowIdleChatter.SetValue(1)
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_8
Function Fragment_8()
;BEGIN CODE
MQ12a.ClearLexLookAt()
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

_00E_MQ12a_Functions Property MQ12a  Auto  
GlobalVariable Property AllowIdleChatter Auto