cmake_minimum_required(VERSION 3.21) message("Using toolchain file ${CMAKE_TOOLCHAIN_FILE}.") ######################################################################################################################## ## Define project ######################################################################################################################## project( EnderalSteam VERSION 1.0.2 DESCRIPTION "Enderal SE Steam Support" LANGUAGES CXX) set(CMAKE_CXX_STANDARD 23) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_INTERPROCEDURAL_OPTIMIZATION ON) include(GNUInstallDirs) find_path(SIMPLEINI_INCLUDE_DIRS "ConvertUTF.c") configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/cmake/version.rc.in ${CMAKE_CURRENT_BINARY_DIR}/version.rc @ONLY) set(sources src/Main.cpp src/Papyrus.cpp src/EventListener.cpp src/Achievements.cpp ${CMAKE_CURRENT_BINARY_DIR}/version.rc) source_group( TREE ${CMAKE_CURRENT_SOURCE_DIR} FILES ${headers} ${sources}) ######################################################################################################################## ## Configure target DLL ######################################################################################################################## find_package(CommonLibSSE CONFIG REQUIRED) add_commonlibsse_plugin(${PROJECT_NAME} SOURCES ${headers} ${sources}) add_library("${PROJECT_NAME}::${PROJECT_NAME}" ALIAS "${PROJECT_NAME}") target_link_libraries(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/src/steam_api64.lib) target_include_directories(${PROJECT_NAME} PRIVATE $ $ $ ${SIMPLEINI_INCLUDE_DIRS} ) target_include_directories(${PROJECT_NAME} PUBLIC $) target_precompile_headers(${PROJECT_NAME} PRIVATE src/PCH.h) install(TARGETS ${PROJECT_NAME} DESTINATION "${CMAKE_INSTALL_LIBDIR}") ######################################################################################################################## ## Automatic plugin deployment ######################################################################################################################## add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD COMMAND ${CMAKE_COMMAND} -E make_directory "${CMAKE_CURRENT_SOURCE_DIR}/../../SKSE/Plugins/") add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy $ "${CMAKE_CURRENT_SOURCE_DIR}/../../SKSE/Plugins/")