Scriptname _00E_Func_RefreshFace Hidden Function RefreshFace() Global if SKSE.GetVersion() Actor PlayerREF = Game.GetForm(0x14) as Actor if ! PlayerREF.IsOnMount() && ! PlayerREF.IsSwimming() ; https://ck.uesp.net/wiki/QueueNiNodeUpdate_-_Actor String facegen = "bUseFaceGenPreprocessedHeads:General" Utility.SetINIBool(facegen, False) PlayerREF.QueueNiNodeUpdate() Utility.SetINIBool(facegen, True) endif endif EndFunction