Scriptname _00E_SyncKillMoveAlias extends ReferenceAlias GlobalVariable Property KillMove Auto Event OnInit() ; it seems like that this ini setting does not do stuff by itself (or it is bugged) ; therefore we need to read it from the file and change the global with which the killmoves are conditioned if SKSE.GetVersion() == 0 return endif If Utility.GetINIBool("bVATSDisable:VATS") KillMove.SetValue(0.0) Else KillMove.SetValue(1.0) EndIf EndEvent Event OnPlayerLoadGame() if SKSE.GetVersion() == 0 return endif If Utility.GetINIBool("bVATSDisable:VATS") KillMove.SetValue(0.0) Else KillMove.SetValue(1.0) EndIf EndEvent