Scriptname _00E_MQ12b_SC4_DoorLockScript extends ObjectReference  


Event OnActivate(ObjectReference akActionRef)

	if !(akActionRef == Game.GetPlayer())
		Self.Activate(akActionRef, True)
	Elseif Self.IsActivationBlocked()
		_00E_MQ17_TempleDoorBlocked.Show()
	EndIf
		
EndEvent

Message Property _00E_MQ17_TempleDoorBlocked Auto