Scriptname _00E_NQ06_ShadowAlias extends ReferenceAlias Hidden 

GlobalVariable Property _00E_FathersShadowOwned  Auto  

Event OnPlayerLoadGame()

	If (_00E_FathersShadowOwned.GetValue() as Int) > 0

		String sShadowName = (GetOwningQuest() as _00E_NQ06_Functions).sFathersShadowName

 		if  sShadowName != ""
			(GetReference() as Actor).GetActorBase().SetName(sShadowName)
		endif

	EndIf

EndEvent