Scriptname _00E_Complex_PortNPCsForQuestSC extends ObjectReference  

;=====================================================================================
;											EVENTS
;=====================================================================================

Event OnTriggerEnter(ObjectReference akActionRef)

	if akActionRef == PlayerREF && !bDone
	
		if QuestToSet.GetCurrentStageID() >= iStageMin && QuestToSet.GetCurrentStageID() <= iStageMax
		
			bDone = True
			Actor01Ref.MoveTo(PlayerREF)
			Actor02Ref.MoveTo(PlayerREF)
		
		EndIf
		
	EndIf

EndEvent

;=====================================================================================
;											PROPERTIES
;=====================================================================================

bool bDone

int Property iStageMin Auto
int Property iStageMax Auto

Quest Property QuestToSet Auto

Actor Property Actor01Ref Auto
Actor Property Actor02Ref Auto
Actor Property PlayerREF Auto