Scriptname _00E_AutolearnEffectsAlias extends ReferenceAlias Hidden FormList Property _00E_AutolearnEffectsList Auto int iProcessedItemsNum Event OnInit() OnPlayerLoadGame() EndEvent Event OnPlayerLoadGame() Int nItems = _00E_AutolearnEffectsList.GetSize() if iProcessedItemsNum == nItems return endif Int i = 0 While i < nItems (_00E_AutolearnEffectsList.GetAt(i) as Ingredient).LearnAllEffects() i += 1 EndWhile iProcessedItemsNum = nItems EndEvent