scriptname dragonTowerWallScript extends objectReference import debug import utility import sound Quest property myQuest auto int property myQuestStage auto String property myEvent auto sound property QSTE3TowerHoleMono auto sound property QSTE3TowerHoleStereo auto ObjectReference property mySpellOrigin auto ObjectReference property mySpellTarget01 auto Spell property mySpell auto bool isCasting = false ;************************************ EVENT onLoad() registerForAnimationEvent(self, myEvent) endEVENT ;************************************ EVENT onAnimationEvent(ObjectReference akSource, string asEventName) if (asEventName == myEvent) myQuest.SetCurrentStageID(myQuestStage) KnockAreaEffect(1, 1.5*getLength()) QSTE3TowerHoleMono.play(self) QSTE3TowerHoleStereo.play(self) ;need to player spell effect ;wait(4.75) ;mySpell.Cast(mySpellOrigin, mySpellTarget01) endif endEVENT ;************************************