#pragma once class AlchemyItem; class BGSPerk; class EffectSetting; class BGSSoundDescriptorForm; class VMClassRegistry; namespace papyrusPotion { void RegisterFuncs(VMClassRegistry* registry); bool IsFood(AlchemyItem* thisPotion); bool IsPoison(AlchemyItem* thisPotion); UInt32 GetNumEffects(AlchemyItem* thisMagic); float GetNthEffectMagnitude(AlchemyItem* thisMagic, UInt32 index); UInt32 GetNthEffectArea(AlchemyItem* thisMagic, UInt32 index); UInt32 GetNthEffectDuration(AlchemyItem* thisMagic, UInt32 index); EffectSetting* GetNthEffectMagicEffect(AlchemyItem* thisMagic, UInt32 index); UInt32 GetCostliestEffectIndex(AlchemyItem* thisMagic); BGSSoundDescriptorForm* GetUseSound(AlchemyItem* thisPotion); void SetNthEffectMagnitude(AlchemyItem* thisMagic, UInt32 index, float value); void SetNthEffectArea(AlchemyItem* thisMagic, UInt32 index, UInt32 value); void SetNthEffectDuration(AlchemyItem* thisMagic, UInt32 index, UInt32 value); };