Scriptname _00E_FS_NQ02_DoorVisionScript extends ObjectReference  

Event OnActivate(ObjectReference akActionRef)
	if (FS_NQ02.GetStage() == 220 && akActionRef == PlayerREF)
	FS_NQ02.SetStage(230)		
	self.Disable()
	Endif
EndEvent

Actor Property PlayerREF Auto
Quest Property FS_NQ02 Auto