;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 8 Scriptname PRKF__00E_SE_DismantlePerk_03009D21 Extends Perk Hidden ;BEGIN FRAGMENT Fragment_0 Function Fragment_0(ObjectReference akTargetRef, Actor akActor) ;BEGIN CODE int iButton = _00E_Smelting_DismantlingMSG.Show() If iButton == 0 ; if the player wants to process ore into ingots if ! akTargetRef.IsFurnitureInUse() akTargetRef.SendModEvent("Enderal_StartCrafting") endif akTargetRef.Activate(akActor, true) ElseIf iButton == 1 ; if the player wants to dismantle items back into crafting components, disable player controls Game.DisablePlayerControls(true, true, true, true, true, true, true, true) _00E_Dismantling_SmelterREF.SendModEvent("Enderal_StartDismantling") _00E_Dismantling_SmelterREF.Activate(akActor) Else return EndIf ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment Message Property _00E_Smelting_DismantlingMSG Auto ObjectReference Property _00E_Dismantling_SmelterREF Auto