Scriptname BardPlayTrackerMEScript extends activemagiceffect  

_00E_BardPlayInstrumentScript Target

Event OnEffectStart(Actor akTarget, Actor akCaster)
	Target = (akTarget as _00E_BardPlayInstrumentScript)
	If Target
		Target.StartMusic()
	EndIf
EndEvent

Event OnEffectFinish(Actor akTarget, Actor akCaster)
	If Target
		Target.StopMusic()
	EndIf
EndEvent