Scriptname _00E_MQ11c_DogMinigameFailSC extends ObjectReference 

Event OnTriggerEnter (ObjectReference akActionRef)

if MQ11c.GetStage() == 120 && akActionRef == PlayerREF && !bDone
	MQ11c.SetObjectiveCompleted(43)
	MQ11c.SetObjectiveDisplayed(41, true, false)
	bDone = true
endif

EndEvent

bool bDone = false

Quest Property MQ11c Auto
Actor Property PlayerREF Auto