Scriptname _00E_MQ01_TriggerRangeBoxScript extends ObjectReference  



Event OnTriggerLeave(ObjectReference akActionRef)


if !(MQ01_UnchartedLand.GetStage() == 70) && (akActionRef == Game.GetPlayer())
MQ01_UnchartedLand.SetStage(70)
Debug.Trace("Left trigger, set stage")
Self.Disable()
EndIf

EndEvent

Quest Property MQ01_UnchartedLand Auto