Scriptname _00E_MQ11c_MinigameChaosohrSCN extends ActiveMagicEffect   

Event OnEffectStart(Actor Target, Actor Caster)
	_00E_MQ11c_CrittersoundCategoryDontUse.UnMute()
	AudioCategoryAMB.Mute()
	AudioCategoryAMB2x.Mute()
	AudioCategoryMuteSubmerged.Mute()
	AudioCategoryPausedDuringMenuFade.Mute()
EndEvent

Event OnEffectFinish(Actor Target, Actor Caster)
	_00E_MQ11c_CrittersoundCategoryDontUse.Mute()
	AudioCategoryAMB.UnMute()
	AudioCategoryAMB2x.UnMute()
	AudioCategoryMuteSubmerged.UnMute()
	AudioCategoryPausedDuringMenuFade.UnMute()
EndEvent

SoundCategory Property _00E_MQ11c_CrittersoundCategoryDontUse Auto
SoundCategory Property AudioCategoryAMB Auto
SoundCategory Property AudioCategoryAMB2x Auto
SoundCategory Property AudioCategoryMuteSubmerged Auto
SoundCategory Property AudioCategoryPausedDuringMenuFade Auto