Scriptname _00E_P02_ExecutionLauncher extends ObjectReference  

Event OnInit() 

GameHour.SetValue(6.7)
Game.DisablePlayerControls(true, true, true, True, true, true, true, true)
PlayerREF.MoveTo(PlayerExecutionMarker)
PlayerREF.PlayIdle(TG05_KnockOut)
Sirius.GetReference().MoveTo(SiriusExecutionMarker)
Rocio.GetReference().MoveTo(RocioStandMarker)
Sirius.GetActorReference().PlayIdle(IdleForceDefaultState)
Utility.Wait(1)
Debug.SendAnimationEvent(Sirius.GetActorReference(), "IdleBoundKneesEnterInstant")
MQ_P02_ANewLife_ExecutionScene.Start()

if MQ_P02_ANewLife_ExecutionScene.IsPlaying()
; Debug.Notification("Scene is running!")
EndIf
Utility.Wait(4)
FadeToBlackHoldImod.PopTo(_00E_MQP02_HeadacheAnimated)
Self.Delete()

EndEvent

Actor Property PlayerREF Auto
ReferenceAlias Property Sirius Auto
ReferenceAlias Property Rocio Auto

Idle Property TG05_KnockOut Auto
Idle Property IdleForceDefaultState Auto
ObjectReference Property SiriusExecutionMarker Auto
ObjectReference Property PlayerExecutionMarker Auto
ObjectReference Property RocioStandMarker Auto

ImageSpaceModifier Property _00E_MQP02_HeadacheLoop Auto
ImageSpaceModifier Property _00E_MQP02_HeadacheAnimated Auto
ImageSpaceModifier Property FadeToBlackHoldImod Auto

GlobalVariable Property GameHour Auto

Scene Property MQ_P02_ANewLife_ExecutionScene Auto