Scriptname _00E_SummonableSpiritPigletScript extends actor  

Sound Property _00E_NPCConjurePortalClose2D Auto
Static Property XMarker Auto

Event OnDying(Actor akKiller)
	ObjectReference markerRef = PlaceAtMe(XMarker)
	_00E_NPCConjurePortalClose2D.PlayAndWait(markerRef)
	markerRef.Disable()
	markerRef.Delete()
EndEvent