Scriptname EnderalLib Hidden

float function calculateContentStrength(ObjectReference container) native global

Potion function CreatePotion(MagicEffect[] effects, float[] magnitudes, int[] areas, int[] durations, int arraySize) native global

int function NewGameCount() native global

bool function IsDLLLoaded() global
	return (SKSE.GetPluginVersion("fs_skse_functions") != -1)
endfunction