Scriptname _00E_NQ06_DonkeyAlias extends ReferenceAlias Hidden GlobalVariable Property _00E_MuleOwned Auto Event OnPlayerLoadGame() If (_00E_MuleOwned.GetValue() as Int) > 0 String sMuleName = (GetOwningQuest() as _00E_NQ06_Functions).sMuleName if sMuleName != "" (GetReference() as Actor).GetActorBase().SetName(sMuleName) endif EndIf EndEvent