Scriptname _00E_AutolearnEffectsAlias extends ReferenceAlias Hidden 

FormList Property _00E_AutolearnEffectsList  Auto  

int iProcessedItemsNum

Event OnInit()
	OnPlayerLoadGame()
EndEvent

Event OnPlayerLoadGame()

	Int nItems = _00E_AutolearnEffectsList.GetSize()
	
	if iProcessedItemsNum == nItems
		return
	endif
	
	Int i = 0
	While i < nItems
		(_00E_AutolearnEffectsList.GetAt(i) as Ingredient).LearnAllEffects()
		i += 1
	EndWhile
	
	iProcessedItemsNum = nItems
	
EndEvent