ScriptName GA_00E_DuesterSBridgeSCPT Extends ObjectReference ;-- Variables --------------------------------------- ;-- Properties -------------------------------------- ObjectReference Property Bridge Auto Int Property Next = 0 Auto ;-- Functions --------------------------------------- ; Skipped compiler generated GetState ; Skipped compiler generated GotoState Event OnLoad() If Next == 0 && Bridge.GetParentCell() == Game.GetPlayer().GetParentCell() Bridge.PlayGamebryoAnimation("Forward", False, 0.0) Next = 1 EndIf EndEvent