ScriptName GA_00E_DuesterSSiegelSCPT Extends ObjectReference ;-- Variables --------------------------------------- ;-- Properties -------------------------------------- ObjectReference Property DisabledSigil Auto ObjectReference Property HangBridge Auto Int Property StaticState Auto Message Property message01 Auto MiscObject Property sigilStone Auto ;-- Functions --------------------------------------- ; Skipped compiler generated GetState ; Skipped compiler generated GotoState Event onActivate(ObjectReference akActionRef) If StaticState == 0 && Game.GetPlayer().GetItemCount(sigilStone as Form) == 0 && DisabledSigil.isDisabled() message01.Show(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) ElseIf StaticState == 0 && Game.GetPlayer().GetItemCount(sigilStone as Form) != 0 && DisabledSigil.isDisabled() Game.GetPlayer().RemoveItem(sigilStone as Form, 1, False, None) DisabledSigil.Enable(False) HangBridge.PlayGamebryoAnimation("Backward", False, 0.0) EndIf EndEvent