ScriptName GA_00E_DuesterWater01SCPT Extends ObjectReference ;-- Variables --------------------------------------- ;-- Properties -------------------------------------- ObjectReference Property BottomWaterMarker Auto Int Property MainVar = 0 Auto ObjectReference Property Switch Auto ObjectReference Property UpperWaterMarker Auto ObjectReference Property WaterControl Auto ObjectReference Property WaterFallLarge01 Auto ObjectReference Property WaterFallLarge02 Auto ObjectReference Property WaterFallLarge03 Auto ObjectReference Property WaterFallLarge04 Auto ObjectReference Property WaterFallLarge05 Auto ObjectReference Property WaterFallLarge06 Auto ObjectReference Property WaterFallLarge07 Auto ObjectReference Property WaterFallLarge08 Auto ObjectReference Property WaterFallLarge09 Auto ObjectReference Property WaterFallLarge10 Auto ObjectReference Property WaterFallLarge11 Auto ObjectReference Property WaterFallLarge12 Auto ObjectReference Property WaterFallLarge13 Auto ObjectReference Property WaterFallLarge14 Auto ObjectReference Property WaterFallLarge15 Auto ObjectReference Property WaterFallSmall01 Auto ObjectReference Property WaterFallSmall02 Auto ObjectReference Property WaterFallSmall03 Auto ObjectReference Property WaterFallSmall04 Auto ObjectReference Property WaterFallSmall05 Auto ObjectReference Property WaterFallSmall06 Auto ObjectReference Property WaterFallSmall07 Auto ObjectReference Property WaterFallSmall08 Auto ObjectReference Property WaterFallSmall09 Auto ObjectReference Property WaterFallSmall10 Auto ObjectReference Property WaterFallSmall11 Auto ObjectReference Property WaterFallSmall12 Auto ObjectReference Property WaterFallSmall13 Auto ObjectReference Property WaterFallSmall14 Auto ObjectReference Property WaterFallSmall15 Auto ObjectReference Property WaterFlow01 Auto ObjectReference Property WaterMain01 Auto ObjectReference Property WaterMainSetPos Auto Float Property WaterSpeed = 40.0 Auto ObjectReference Property WaterSplash01 Auto ObjectReference Property WaterSplash02 Auto ObjectReference Property WaterSplash03 Auto ObjectReference Property WaterSplash04 Auto ObjectReference Property WaterSplash05 Auto ObjectReference Property WaterSplash06 Auto ObjectReference Property WaterSplash07 Auto ObjectReference Property WaterSplash08 Auto ObjectReference Property WaterSplash09 Auto ObjectReference Property WaterSplash10 Auto ObjectReference Property WaterSplash11 Auto ObjectReference Property WaterSplash12 Auto ObjectReference Property WaterSplash13 Auto ObjectReference Property WaterSplash14 Auto ObjectReference Property WaterSplash15 Auto ;-- Functions --------------------------------------- ; Skipped compiler generated GetState ; Skipped compiler generated GotoState Event onActivate(ObjectReference akActionRef) If WaterControl.isEnabled() && MainVar == 0 WaterControl.Disable(False) Switch.playAnimation("FullPush") Utility.Wait(2.0) MainVar = 1 Self.Fillup() ElseIf WaterControl.isDisabled() && MainVar == 3 WaterMain01.Enable(False) WaterMain01.SetPosition(1152.0, 22720.0, WaterMainSetPos.GetPositionZ() + 0.5) WaterControl.Enable(False) WaterFlow01.Disable(False) Switch.playAnimation("FullPull") Utility.Wait(2.0) MainVar = 4 Self.Evacuate() EndIf EndEvent Function Fillup() If MainVar == 1 Debug.Notification("Das Becken wird gefüllt!") WaterSplash01.TranslateTo(WaterSplash01.GetPositionX(), WaterSplash01.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash02.TranslateTo(WaterSplash02.GetPositionX(), WaterSplash02.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash03.TranslateTo(WaterSplash03.GetPositionX(), WaterSplash03.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash04.TranslateTo(WaterSplash04.GetPositionX(), WaterSplash04.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash05.TranslateTo(WaterSplash05.GetPositionX(), WaterSplash05.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash06.TranslateTo(WaterSplash06.GetPositionX(), WaterSplash06.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash07.TranslateTo(WaterSplash07.GetPositionX(), WaterSplash07.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash08.TranslateTo(WaterSplash08.GetPositionX(), WaterSplash08.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash09.TranslateTo(WaterSplash09.GetPositionX(), WaterSplash09.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash10.TranslateTo(WaterSplash10.GetPositionX(), WaterSplash10.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash11.TranslateTo(WaterSplash11.GetPositionX(), WaterSplash11.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash12.TranslateTo(WaterSplash12.GetPositionX(), WaterSplash12.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash13.TranslateTo(WaterSplash13.GetPositionX(), WaterSplash13.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash14.TranslateTo(WaterSplash14.GetPositionX(), WaterSplash14.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash15.TranslateTo(WaterSplash15.GetPositionX(), WaterSplash15.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterMain01.TranslateTo(1152.0, 22720.0, -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) Self.RegisterForUpdate(0.100000001) MainVar = 2 EndIf EndFunction Function Evacuate() If MainVar == 4 WaterMainSetPos.SetPosition(1152.0, 22720.0, WaterMainSetPos.GetPositionZ() - 20.0) WaterFallLarge01.Enable(False) WaterFallLarge02.Enable(False) WaterFallLarge03.Enable(False) WaterFallLarge04.Enable(False) WaterFallLarge05.Enable(False) WaterFallLarge06.Enable(False) WaterFallLarge07.Enable(False) WaterFallLarge08.Enable(False) WaterFallLarge09.Enable(False) WaterFallLarge10.Enable(False) WaterFallLarge11.Enable(False) WaterFallLarge12.Enable(False) WaterFallLarge13.Enable(False) WaterFallLarge14.Enable(False) WaterFallLarge15.Enable(False) Utility.Wait(0.300000012) WaterFallSmall01.Disable(False) WaterFallSmall02.Disable(False) WaterFallSmall03.Disable(False) WaterFallSmall04.Disable(False) WaterFallSmall05.Disable(False) WaterFallSmall06.Disable(False) WaterFallSmall07.Disable(False) WaterFallSmall08.Disable(False) WaterFallSmall09.Disable(False) WaterFallSmall10.Disable(False) WaterFallSmall11.Disable(False) WaterFallSmall12.Disable(False) WaterFallSmall13.Disable(False) WaterFallSmall14.Disable(False) WaterFallSmall15.Disable(False) Utility.Wait(0.5) Debug.Notification("Das Becken wird geleert!") WaterMain01.TranslateTo(1152.0, 22720.0, -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash01.TranslateTo(WaterSplash01.GetPositionX(), WaterSplash01.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash02.TranslateTo(WaterSplash02.GetPositionX(), WaterSplash02.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash03.TranslateTo(WaterSplash03.GetPositionX(), WaterSplash03.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash04.TranslateTo(WaterSplash04.GetPositionX(), WaterSplash04.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash05.TranslateTo(WaterSplash05.GetPositionX(), WaterSplash05.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash06.TranslateTo(WaterSplash06.GetPositionX(), WaterSplash06.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash07.TranslateTo(WaterSplash07.GetPositionX(), WaterSplash07.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash08.TranslateTo(WaterSplash08.GetPositionX(), WaterSplash08.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash09.TranslateTo(WaterSplash09.GetPositionX(), WaterSplash09.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash10.TranslateTo(WaterSplash10.GetPositionX(), WaterSplash10.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash11.TranslateTo(WaterSplash11.GetPositionX(), WaterSplash11.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash12.TranslateTo(WaterSplash12.GetPositionX(), WaterSplash12.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash13.TranslateTo(WaterSplash13.GetPositionX(), WaterSplash13.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash14.TranslateTo(WaterSplash14.GetPositionX(), WaterSplash14.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) WaterSplash15.TranslateTo(WaterSplash15.GetPositionX(), WaterSplash15.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) Self.RegisterForUpdate(0.100000001) MainVar = 5 EndIf EndFunction Event OnUpdate() If MainVar == 2 && WaterMain01.GetPositionZ() != -2210.0 WaterMainSetPos.SetPosition(1152.0, 22720.0, WaterMain01.GetPositionZ() - 1 as Float) ElseIf MainVar == 2 && WaterMain01.GetPositionZ() == -2210.0 WaterMain01.Disable(False) WaterFlow01.Enable(False) Self.UnregisterForUpdate() WaterFallSmall01.Enable(False) WaterFallSmall02.Enable(False) WaterFallSmall03.Enable(False) WaterFallSmall04.Enable(False) WaterFallSmall05.Enable(False) WaterFallSmall06.Enable(False) WaterFallSmall07.Enable(False) WaterFallSmall08.Enable(False) WaterFallSmall09.Enable(False) WaterFallSmall10.Enable(False) WaterFallSmall11.Enable(False) WaterFallSmall12.Enable(False) WaterFallSmall13.Enable(False) WaterFallSmall14.Enable(False) WaterFallSmall15.Enable(False) Utility.Wait(0.300000012) WaterFallLarge01.Disable(False) WaterFallLarge02.Disable(False) WaterFallLarge03.Disable(False) WaterFallLarge04.Disable(False) WaterFallLarge05.Disable(False) WaterFallLarge06.Disable(False) WaterFallLarge07.Disable(False) WaterFallLarge08.Disable(False) WaterFallLarge09.Disable(False) WaterFallLarge10.Disable(False) WaterFallLarge11.Disable(False) WaterFallLarge12.Disable(False) WaterFallLarge13.Disable(False) WaterFallLarge14.Disable(False) WaterFallLarge15.Disable(False) Utility.Wait(1.0) MainVar = 3 ElseIf MainVar == 5 && WaterMain01.GetPositionZ() != -2752.0 WaterMainSetPos.SetPosition(1152.0, 22720.0, WaterMain01.GetPositionZ() - 10 as Float) ElseIf MainVar == 5 && WaterMain01.GetPositionZ() == -2752.0 WaterMain01.Disable(False) Self.UnregisterForUpdate() MainVar = 0 EndIf EndEvent