;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment ;NEXT FRAGMENT INDEX 1 Scriptname TIF__0013CEE0 Extends TopicInfo Hidden ;BEGIN FRAGMENT Fragment_0 Function Fragment_0(ObjectReference akSpeakerRef) Actor akSpeaker = akSpeakerRef as Actor ;BEGIN CODE _00E_PlayerFunctions.GetSympathyControl().ModSympathyNG(akSpeaker, -15, false, true, _00E_Levelsystem_sIsHurt.GetName()) ;END CODE EndFunction ;END FRAGMENT ;END FRAGMENT CODE - Do not edit anything between this and the begin comment Message Property _00E_Levelsystem_sIsHurt Auto