Scriptname _00E_MQ10b_sc01_startfailsaveSC extends ObjectReference  

; Sometimes, scene MQ10b_SC1_Ship wouldn't start for no visible reason.
; This is a triggerbox to kick it in its ass.

Event OnTriggerEnter(ObjectReference akActionRef)

	if !bDone && akActionRef == PlayerREF
        
        Utility.Wait(1)
        
        if (MQ10a.GetCurrentStageID() >= 10)

            if !MQ10b_SC1_Ship.IsPlaying()
        
                Utility.Wait(1)
                MQ10b_SC1_Ship.ForceStart()
            
            EndIf

            bDone = True
        
        EndIf

    EndIf

EndEvent


bool bDone

Actor Property PlayerREF Auto

Quest Property MQ10a Auto

Scene Property MQ10b_SC1_Ship Auto