scriptname _00E_SKI_PlayerLoadGameAlias extends ReferenceAlias event OnInit() ; On new game, set KillMove value from INI KillMove.SetValue((! Utility.GetINIBool("bVATSDisable:VATS")) as float) endevent event OnPlayerLoadGame() ; On game load, set INI value from KillMove, managed in the MCM if KillMove.GetValue() Utility.SetINIBool("bVATSDisable:VATS", false) else Utility.SetINIBool("bVATSDisable:VATS", true) endif Quest bSkyUI = Game.GetFormFromFile(0x802, "SkyUI_SE.esp") as Quest if bSkyUI (GetOwningQuest() as _00E_EnderalMCM).OnGameReload() endif endEvent GlobalVariable Property KillMove Auto