Scriptname _00E_DonkeyNameAlias extends ReferenceAlias Hidden 

Event OnPlayerLoadGame()

	If  SKSE.GetVersion() && _00E_MuleOwned.GetValue() as Int != 0

 		if NQ06_Freda.sMuleName != ""
			_00E_NQ06Bonni.SetName(NQ06_Freda.sMuleName)
		endif

	EndIf

EndEvent

GlobalVariable Property _00E_MuleOwned  Auto  

_00E_NQ06_Functions Property NQ06_Freda  Auto  

ActorBase Property _00E_NQ06Bonni  Auto