Scriptname _00E_Func_RefreshFace Hidden

Function RefreshFace() Global

	if SKSE.GetVersion()
		Actor PlayerREF = Game.GetForm(0x14) as Actor
		
		if ! PlayerREF.IsOnMount() && ! PlayerREF.IsSwimming() ; https://ck.uesp.net/wiki/QueueNiNodeUpdate_-_Actor
			String facegen = "bUseFaceGenPreprocessedHeads:General"
			Utility.SetINIBool(facegen, False)
			PlayerREF.QueueNiNodeUpdate()
			Utility.SetINIBool(facegen, True)
		endif
	endif

EndFunction