Scriptname _00E_MQ11aSmithSpawn extends ObjectReference  

ObjectReference property AnomalySmith auto
ObjectReference property AnomalyStone auto
Message Property _00E_MQ11a_GemMsg Auto

Event OnActivate(ObjectReference akActionRef) 

	If akActionRef == Game.GetPlayer()
		_00E_MQ11a_GemMsg.Show() 
		AnomalySmith.Enable(true)
		AnomalyStone.Disable(true)
	EndIf

EndEvent