Scriptname _00E_MQ13a_SC04_AlloySC extends ObjectReference  

Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer)
  if akNewContainer == Game.GetPlayer() && !bDone
	MQ13a.UpdateAlloyCounter()
	bDone = True
  endIf
endEvent

bool bDone

_00E_MQ13a_Functions Property MQ13a Auto