Scriptname EddsLuckyCoinScript extends ObjectReference  

Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer)

	Actor PlayerRef = Game.GetForm(0x14) as Actor

	if akNewContainer == PlayerRef
		PlayerRef.AddPerk(EddsLuckyCoinPerk)
	elseif PlayerRef.GetItemCount(self) == 0
		PlayerRef.RemovePerk(EddsLuckyCoinPerk)
	endif

endEvent

Perk Property EddsLuckyCoinPerk  Auto