Scriptname _00E_AddQuestShader extends ObjectReference    
EffectShader Property _00E_Questshader Auto
Bool Count = False

EffectShader QuestShaderNew

Event OnLoad()

	if Count == False
		QuestShaderNew = Game.GetForm(0x00143478) as EffectShader 
		QuestShaderNew.Play(Self)
		Count = True
	endif
	
endevent