Scriptname _00E_AddSilenceSC extends ObjectReference  

Event OnTriggerEnter(ObjectReference akActionRef)

	If akActionRef == PlayerREF
		_00E_SilenceLongTransitionHighPriority.Add()
	EndIf

EndEvent

Event OnTriggerLeave(ObjectReference akActionRef)

	If akActionRef == PlayerREF
		_00E_SilenceLongTransitionHighPriority.Remove()
	EndIf

EndEvent

Actor Property PlayerREF Auto
MusicType Property _00E_SilenceLongTransitionHighPriority Auto